Enter the gif-land of laser eyed wolves and where glowing orcas reign the digital seas, where winged labradors fly over neon rainbows and mystical deer roam through matrixed space. TJ Fuller, is a Los Angeles based 2D & 3D CG and motion graphics artist, who’s hyper-coloured gifs feel like Disney has gone all cyberspace on hallucinogenics. TJ’s photographic work plays with high contrast negative processes, exploring the inner layers of the image, where he finds other worlds within them, lingering in the undefined space between imagination and reality. He is also into developing games not just for humans, but also for cats.

Where do you come from?

I grew up in small town in Kansas, but I currently live in Los Angeles.

When did you know, you wanted to become a professional creative?

Since the age of 5 when I drew an outstanding picture of Mickey Mouse.

How do you work?

For the most part, all of my work is now on the computer. I used to be an intense oil painter and I was obsessed with Baroque. But oil is messy and smells. Now I work almost 100% digitally. My Software of choice: Maya 2016, Unity 5, Photoshop and After Effects CC 2015. My Hardware of choice: a Macbook Pro, a Cintique, and an Oculus Rift DK2.

What does, in your opinion, the future hold for us when it comes to creativity and technology?

For an artist working today, the only way to say something new is to embrace technology. It has always, and will always inform the arts. And now, what's wonderful, is that the arts are informing technology. Video games, virtual reality, 3D printing, AI, robotics; these are some areas where artists can and will make a huge impact. Artists have always attempted to recreate reality and technology is now allowing us to do that in more literal ways than history has ever seen.